Archive | February, 2012

How to Play Heroes of Newerth

7 Feb

Before I start my series of support guides (traditional supports will get something different, don’t worry), I thought it might be a good idea  to introduce people to how to play Heroes of Newerth. I could write a few paragraphs describing it but I fear I might bore you. You’re here to learn how to get started playing, not to read the blurb at the back of the digital box or boring game review. I’m sure your typical game review site will have a very bare description of the game and some uninformed opinions to match. Enjoy Googling.

Now, onto the guide:

You always want to play Match Making. Don’t bother with the Tutorial, it teaches you nothing except how easy it is to play as Pyromancer. Don’t bother playing No Stats to learn, the only thing you’ll learn is that players will leave a game if they can. Think of it as an easy way to realise that the human race are cowardly or are too self-righteous.

When you get into a game, always pick what hero you want to play first. Yes it’s a team game and ideally you’ll want a team composition that works, but you also have queued as solo and most likely everyone else is playing for themselves. Besides, players will cry if you play certain heroes with a bad Kill-Death ratio. So play lone wolf, don’t die. Take lots of kills. Everyone else is doing it. Just go with the flow. Once you’ve picked your hero, you’ll assume one of the following roles.

1) Carry – You are item dependant. You have very little activating damage abilities. You often have a passive that makes stat increases more effective, or you have a really good stat gain when leveling up. Your aim is to get as much farm as possible. The easiest way is to auto attack creeps in the lane phase. Most players will argue this is bad practise, I would disagree. You see, auto attacking increases the likely hood of landing a killing blow. If you keep hitting the enemy creep, it will eventually die. Remember, stay in enemy hero harassment range. This is the distance which the enemy can auto attack/cast on you. The more time they spend attacking you, the less time they’re getting last hits/denying. This means you’ll get a farm advantage. If you die at any point in the game, complain about lack of wards/support/team play.

2) Support/Babysitter – You’re not item dependant but you still need farm. For a start there’s a lot of support items that will make you a more effective support. AoE heal, AoE speed boost with unit walking, temporary invulnerability, crowd control etc… these are all support items that will make you a very good support. Ignore the cries of protests from your carry, he’s just being selfish. What he doesn’t realise is that longer his support survives, the longer the support can support for!

3) Ganker – You’re in between Support and carry for item dependencies. Some gankers are more item dependant and evolve into the semi-carry role. Semi-carries are heroes with more activating damage abilities than the carry and no-scaling passive. Gankers have abilities that can stun/slow/silence some sort of crowd control that will make a group gank be executed flawlessly. Gankers can overlap with support. Hard carries can even gank themselves when farmed enough. Gankers tend to go mid for the level advantage. The majority of gankers become early-mid game killing machines when they get their ultimate. If you’re mid don’t forget to complain about the lack of wards. If you’re roaming ganking, also don’t forget to complain about lack of wards if you see no victims or are too scared. You can lane as a ganker but this means you forsake the level advantage. You may devolve into simply support or ‘nukey thing’. Your main role as a ganker is to gank the enemy to halt their rate of farm and give your carry and advantage, and to complain about lack of wards, when it should be you warding most likely.

Don’t forget, when you kill someone, insult their skill in /all chat. They’ll appreciate the constructive feedback. If they kill you, blame your horrible lag or their amazing luck. If you win the game, claim victory was down all to you. You carried your team to victory and without you they would be rolling on the floor drowning in their own dribble singing “Oh Danny Boy”. If you lose however, it’s because your team fed/the enemy had OP heroes/the stars aligned and executed your World Tree.

Have fun playing HoN.



An introduction

7 Feb

Hello and welcome to my blog. I am Merrymaker Mortalis. This blog will be about all things dry and sarcastic. There will be sincerity, but it will be hard to see amongst the dry humour. As a result, you needn’t feel bad for not laughing at little jokes you didn’t find funny because ‘I may have been serious’. I did have a blog on Blogspot under the same name, but some posts got a little too personal. For some reasons I thought random people on the internet would want to read about the personal lives of someone they didn’t know. They probably would, but the sensible ones wouldn’t.

I will hopefully carry on the ‘feature’ that spawned from the old blog where I ‘ripped apart’ idiotic forum posts (from the World of Warcraft community). It will most likely be themed around Heroes of Newerth this time now as I’ve stopped playing WoW and I’m not familiar enough with SWTOR to have a leg to stand on when judging others.

On the subject of HoN (Heroes of Newerth) I hope to provide a sincere collection of guides teaching players how to support; with heroes who are not strictly support heroes. This is going to be partly sarcastic as this idea spawned from the number of games I’ve played when solo queued with the Matchmaking, picking a hard carry, and ending up having to ward or my team shafts me so badly I am never in the position to carry, ever. So these guides are for those players who are stuck in a rock and a hard place where they are cornered into supporting with a hero that simply does not support. Usually when the penny drops when said players realises they’re the support, they’re not in a position to mentally process how to start supporting. My guides will remedy this. As Heroes of Newerth is a team game, then every hero has the potential to support.

Don’t worry, I may still post rant posts, they’ll hopefully contain less caps lock and swearing.

See you on my first proper Blog post.

May you stay merry.

That’s an awful catchphrase.

Merrymaker Mortalis